Old Soul Games
Musings, games and more!
Saturday, June 16, 2012
Encumbrance in Pulpwood!
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I've never really liked the idea of keeping track of individual weights when dealing with encumbrance, so I decided to simplify it in Pu...
Saturday, June 2, 2012
Thinking About Movement
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I want the Pulpwood! combat system to be very narrative. This means that there should be no need for maps, and no real measurement of feet. ...
Friday, June 1, 2012
Narrative Powers in Pulpwood!
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So, I'm not gonna talk about attributes today, because that is BORING. Instead, I'm going to talk about the narrative powers syste...
Tuesday, May 29, 2012
The Action Roll
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Now I'm going to start getting into the meat of the Pulpwood! system, by actually getting into mechanics. And I'm going to get to ...
Thursday, May 24, 2012
Skill System in Pulpwood!
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So, I like skill systems in RPGs. However, I think skill system can suffer from needless bloat in trying to cover every single skill availab...
Sunday, May 20, 2012
The World of Pulpwood!
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The era is the 1920s. The world is large, diverse and energetic. Colonialism is slowly dying in Asia, the US is starting to emerge as an imp...
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