Tuesday, April 2, 2013

Elemental Lords Pt. 2 - Lord of Earth

Here is a little bit of terrible earth demon to shake up your Tuesday evening. He's not Ogremoch, but Shale! This guy's punch damage is through the roof, doing an average of 50 - 70 damage a round!

Shale the Maw, Lord of Earth
Image from DeviantArt user murdelli

Large Elemental, Chaotic (NE), Super Intelligence; Unique

HD      24 (120 HP)
AC      23 (+3)
ATK    2 slams (5d8)
MV      30
SV       F 3, R 3, W 3
XP       12,000 (CL 27)

Shale is the Lord of Earth, and he lives upon a flat-topped mountain on the Elemental Plane of Earth. Shale rises out of the ground, his upper body only ever exposed. His hide is rocky and sharp, and he has a giant mouth filled with glowing green crystals. He has two monstrous arms, and though he has no eyes, he can see. Shale is industrious, fierce and fearless, spending most of his time rallying and bolstering his armies.

Shale gets a +2 bonus to hit enemies if they are on the ground, though he has a -4 to hit airborne or swimming enemies. Shale can also burrow through the ground as easily as a fish swims through water, and he leaves behind no tunnel or path. Using move earth on him while he is burrowing throws him up to the surface, stunning him for 1 round.

Shale can summon earth creatures to aid him, once per day. He can summon 1d3 large earth elementals, 1d4 xorn or 2d6 thoqqua.

Special Qualities: immune to fire, resistant to cold and electricity

Spells: At will - tongues, detect evil, detect good, dispel magic, teleport without error, see invisibility, suggestion, telekinesis, soften earth and stone, spike stones, stone shape, stone tell, transmute mud to rock, transmute rock to mud; 3/day – flesh to stone, move earth, wall of stone (triple normal thickness); 1/day - earthquake

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