Limitless Worlds

Limitless Worlds

Sunday, May 20, 2012

The World of Pulpwood!

The era is the 1920s. The world is large, diverse and energetic. Colonialism is slowly dying in Asia, the US is starting to emerge as an important nation, Russia is swiftly headed towards Communism, and trouble is brewing in Germany.

It is an age of exploration, adventure and danger. Everywhere you turn, there are gangsters, cults, mysterious ruins, strange artifacts, exotic people and strange locales. Many people stay at home, content to sit in the safety of a 2.5 child household.

But not you! You heard the call of adventure, and responded! You grabbed your pack and your gear, and equipped with not much besides your knowledge and expertise, you head out to explore the world and see its marvels.

Some people say that the pulps are just stories, but you experienced enough to know that what the pulps tell is not hearsay.

Welcome to the development blog for Pulpwood!, an OSR tabletop RPG focused on the adventure pulp genre.

In Pulpwood!, you and your friends will play the role of pulp heroes. You'll travel the world, solve mysteries, find strange artifacts, having daring brawls, shootouts and dogfights, and foil the most heinous villains the world has ever seen!

Features of Pulpwood!

  • Play as one of 3 classes, and customize them through the use of Talents. Be the wise Scholar, the strong Adventurer, or the sneaky Adept.
  • A simple rules system that takes bits from the OSR and modern game design. The rules will be lite-weight and bleed into the background, but they will involve unified mechanics that you will easily remember. The goal is to make the players only pick up the book when they level up.
  • A mysterious world where magic items are rare, but the ones that do exist hold powers beyond comprehension. Don't think Wand of Fireballs, think Ark of the Covenant.

How far along is Pulpwood?

Not very, at this point. Currently, I am going through the concept phase; figuring out how characters work, ideas for combat, etc.

What's this blog for?

So you can monitor my progress as I continue along in Pulpwood!'s development. I want everything I do to be transparent, and I will 100% take into account comments and feedback.

When will it be released?

I'm hoping before I go back for college, which is mid-September. If it is not 100% done by then, it should be darn close.

So, that's it for now. Keep looking back at this spot as I put up more thoughts as I construct Pulpwood!

Have fun!

1 comment:

  1. Sounds good. Make sure you stick with it and make it happen, though - and don't sacrifice the good for the perfect. Better to finish the project and come back to revise it later than to let it linger in development purgatory, forever unseen.