I have decided to throw even more projects on to my plate, but hopefully they will not take long.
If you are not aware, John Stater over at Land of Nod is going to soon release his awesome retroclone, Blood and Treasure. I had the good pleasure of editing this document, so I have some investment in it.
Well, I got to thinking: John's game, much like most D&D simulcrum, uses a world that is roughly based in Western European fantasy: myths from France, Germany, the UK, the Netherlands, and so on.
Very rarely, though, do these games cover more 'exotic' settings. The world is full of fantasy and myths, and it's not just relegated to Europe. Countries like Japan, China, India and Egypt all have rich histories and mythologies unique to their culture.
So I decided to produce the 'Worlds of Blood and Treasure'(name pending) supplements.
Each supplement will be, at most, 30 pages, and it will deal with a more 'foreign' fantasy setting: samurai fantasy, arabian nights, Native American totemic and so on.
My main goal with these is to NOT inject new mechanics into B&T. Things are going to be reflavored and molded to match the setting, but Barbarians will act like Barbarians and Fighters will act like Fighters.
I will end up reflavoring both races and classes, but I will also have a treatise on religion, mythology, monsters, cultures and magic items. Religion, mythology and culture will be relegated to a 'mini-setting' that will most likely take up the bulk of the supplements. The settings will be fictional and will mix culture, like how D&D combines together most western European cultures.
I have five supplements planned, with possibly more in the future. The first one is going to be The Empire of Red Blossoms, which will deal with Asian fantasy, with a strong focus placed on China and Japan, with hints of Mongolia and Southeast Asia as well.