Like the post says, I have a new file over to the right in the 'Games I've Made' section.
The file is called Heroes of Lore, and it is a fan supplement for Blood & Treasure, made by John Stater. Blood & Treasure is class based, and one of the ideas in B&T is that of class 'variants', which function similarly to Archetypes in Pathfinder. I decided to create a butt-load more variants for you guys to use for the game, with 52 in total. That means there are four variants for all 13 classes!
I hope you enjoy it, and even though you can use them with mostly any fantasy game, I would appreciate it if you went out and purchased a PDF or physical copy of Blood and Treasure.
A quick note though, on the Oracle variant for Clerics. I mention that it uses the same mechanics at the Cyclopean race. However, the Cyclopean is in the forthcoming Treasure Keeper's Tome for B&T, so you do not know how it works. Here are the mechanics, though, so you can use the Oracle class immediately.
When you use your ability to see into the future, you have a 50% to see either a vision of Weal or Woe. The GM will determine exactly what you see, such as a friend springing a trap or a gilded treasure chest. After this happens, you are drained of energy, and have a -2 penalty to all your saves for the next hour.
UPDATE: I uploaded a new version of the file with some slight changes. I tweaked the Thug and Pugilist classes, and also added in the alignment when it is needed. I also added a copyright for B&T.