|Image from Ye Olde Gaming Companye|
Pathfinder does daemons better, in that they are instead embodiments of death. Literally, the hydrodaemon is the physical representation of death by drowning. Cool, but I of course can not harp on their design.
Instead, I'm going to make daemons into embodiments of sin. Gluttony, Lust, Anger and so on, with the Oinodaemon embodying ultimate sin. Of course, numerous smaller sins can be made into lesser daemons, but these ones will be the big seven. Here is the first, known as an Aviritia
Medium Outsider, Chaotic (NE), Super Intelligence; Solitary
AC 23 (+3)
ATK 2 claws (1d4) and bite (2d6)
MV 30 (Fly 40)
Avaritias are the record keepers of the daemons, often dressed in resplendent robes of crimson. They are the embodiment of greed, forever searching for new knowledge, recruits or riches. They look like muscular humans with the head of a jackal, and their eyes shine like diamonds. They are probably the most civilized of the daemons, but that is difficult to say. Avaritias can read and write all languages.
The claws of an avaritia can target nerves easily, giving anyone hit by them a -1 penalty to attack rolls until healed by a spell such as bless. If not healed, the effect is permanent.
Once a day, an arcanodaemon can summon 1d6 mezzodaemons or 1d2 derghodaemons
Special Qualities: immune to acid, fire and poison, spell resistance 60%, vulnerable to cold
Spells: At will – alter self, animate dead, cause disease, charm person, produce flame, teleport without error, darkness, fly, heat metal, invisibility, magic missile, shape change, telekinesis, warp wood; 1/day – fear