Wednesday, March 26, 2014
Mutant Future Professions
After the stats of a character have been determined, you choose your character's profession. This represents past experiences and abilities that could come handy as you explore Gamma Terra. Professions grant you a -1 bonus on attribute rolls related to your professional skills. Every character begins with two professions, or alternatively, one "improved" profession that gives you a -2 bonus and represents a long history in a job.
A few changes this would implement include getting rid of the strength bonus to bust down doors, as well as mechanics for finding hidden doors and traps. The methods presented are too random and not to my liking.